A game called Set, to which I was recently introduced, got me thinking about algorithms. A lot.
In particular, set finding algorithms.
I found in myself the desire to program a set player, but what use is a set player without a game to set? It is of little use, my friend.
Here’s an example with a single human player. Mouse over it to enlarge.
Next step? Write a player and get shaun to write one – AND MAKE THEM COMPETE.